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==Hints & Tips== * You can revive people with 0 HP who have been knocked down by healing them--as long as they don't try to move (causing them to stand up), you'll have 5 seconds. Attacks that stun and force your party members to get up immediately will give you just a fraction of a second, but you can still save them too with good timing. * The fake resurrect heal that should be default is Sunlight of Healing. (Emergency is only for emergencies due to its long cooldown) Emergency Heal is good for when you can't get close enough in time to use Sunlight, or if you can't see where he/she is but know that he/she is near your FoV(Field of View). Light of Healing only gives you four seconds to get in range as there is a 1 second animation. Prayer of Healing has about a 1.5sec animation and has the same range as Sunlight at lower levels. Beads of Healing(normal/rb) should be used ONLY as a last resort when you run out of other heals, as you can't cancel them if you're in danger and they don't automatically heal; someone needs to run over the beads to set them off. The Beads cast time is about two seconds, normal or Rebirth, so you have three seconds to fake res. * Learn how to use [[Beads of Healing]] effectively. This means aiming slightly off to the side to keep full-health party members out of its range, or into a safe area that someone injured is running to so they don't have to stop and risk getting hit by whatever is chasing them. * You can also revive people with Beads of Healing by casting it on them and then running onto the Beads to set them off. Slow and for real emergencies (running out of other heal skills), it will save people if you're quick about it, or if you have a supportive party. * Use Sunlight of Healing or Emergency Heal often to save party members that are too far away for you to reach. * Use your party locater (press 'p' to switch modes) to know where your party members are. This is especially useful for timing your heals. * If you find yourself in danger in the midst of casting [[Heal]], [[Light of Healing]], or [[Sunlight of Healing]], you can dash to cancel it. , [[Prayer of Healing]], and [[Emergency Heal]] can be canceled by using another skill. Beads of Healing cannot be canceled. * [[Antidote]] ONLY cures poison. [[Light of Purification]] cures ALL status effects EXCEPT poison. *[[Moonlight Piece]] is very powerful against single enemies that can be knocked back, or large enemies against whom it can hit twice. * Pressing S space you will side step backwards * You can use Self heal to cancel some skills like Holy spirit and Tears of Goddess. This is useful for continuing combos after a finish move or for escaping a coming attack. * Dodge's height increases as it levels up, reaching max height at level 8. * All of Eir's skills can be canceled by enemy attacks. * Invincible Frames are short periods of time where your character is invincible to all enemy attacks. Currently, Eir's only invincible frames are from Judgement of God/True Judgement of Goddess or the Light Shield Buff. '''* An interesting way of Self-Healing is to use Moon Barrier, stand diagonal and face away from the barrier, and use Judgement of God. If successful, Eir will heal at least 1k HP in PvP, and likely fully heal herself in normal stages. This heal can be used once every 120~150(?) seconds and will also heal party members in the cast area in addition to inflicting damage.''' If you happen to have trouble keeping your hp up because of your build (such as low self healing skills) and are using rb beads and moon barrier, cast moon barrier and use rb bead toward the barrier from a distance, then run into the stream of healing. Since it is time consuming, it is not safe to use during battle.
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